This makes trying to grind, ollie (jump), or anything else, a chore. While the controls wouldn't be HORRIBLE if the physics were on point, they are not. SKATEBIRD LIMITED RUN MANUALI cant coint how many times I'd be doing a manual on a flat surface and bit it for no reason. Jank controls, get used to eating dust, and wiping out mid-combo for no reason. You'll find yourself trying to navigate the large, dull maps via poorly designed ramps, that if approached at the wrong angle, cause you to bail. Repeating missions, meh maps, and awkward level design. Luckily, you can turn off mission timers in the settings, as well as turn off balancing, without these, I doubt many would 100% this. Think of PG Punk/Ska, or if the musoc in Tony Hawk was about birds. Music isn't too bad, and you can toggle any/all songs. Lots of customization options, and you unlock more as you find collectibles. Birds in hats, birds with night vision goggles, big birds, little birds, green birds, blue birds, and more birds in-between. Under no circumstances would I ever suggest anyone pay out of pocket for this game. If you have gamepass it might be worth banging your head against a wall for a few hours to net the easy achievements. You can look at screenshots of the game or watch someone else play it for a bit. TLDR The only good parts of this game are cosmetic. The game is focused more on trying to be funny rather than being fun to play. then you jump down and pick up the rest of the items that are laid out along the floor next to the wall. The first roles of duct tape are along a rail you grind to a new area but then you need to hop off, come to a halt, and carefully follow a ledge around that you can't just grind. You are tasked with collecting duct tape and board parts. The first level has a great example of this. Instead items are haphazardly scattered around with no rhyme or reason or are pathetically easy. This should be where cool lines are laid out or challenging gaps are overcome. The item collection or check-list challenges are mostly bad. The quests range from okay to completely awful. It's easy to richochet off of things and get wedged in a corner. Skating in a straightline onto a ramp has caught my board and ripped out from under me or just gotten stuck. Just stretches of emptiness with nothing interesting to look at, skate on, or collect. There's also big chunks of map that are just nothing. There is little to no flow between areas of each map. It's like something slapped together in create-a-park in THPS. Sometimes pushing A makes you jump, sometimes you jump and lose all momentum, sometimes you jump and flip upside down sometimes you crash from this, sometimes you snap back right way up, sometimes you just snap 90 degress when you land and fly off a ledge or slam into a wall. You can't even go back and forth in a half-pipe smoothly as Skatebird will just randomly decide to veer off in a random direction irregardless of whether you touched the movement controls. What makes the situation even worse is how bad the level design and physics are on top of this. Skatebird's controls are unarguably clunky, even after 'getting used to them'. I've seen people arguing about the controls for the game and honestly it makes me wonder what games they've played before this. You should be able to get a good feel for it within the first few missions. Maybe the quirky writing will add more charm or just make you roll your eyes. I found myself chuckling at some of the jokes but that's bound to happen when the entire script is just constant jokes. The writing is pretty hit or miss for me. Ska lives foreverīeing able to set reset markers that you can warp back to at the push of a button is great. (ESCAPE FROM SKULL CITAAAAAAAY) If you enjoyed the THPS or SKATE soundtracks, you'll enjoy the songs on this one once you unlock them. There are some great tracks that are hidden away here. The starting selection of tracks are alright, nothing really amazing imo but picking up the bonus tracks is ABSOLUTELY worth it. You didn't have to retreat back to the main menu or even restart the current area. It was kind of weird that you couldn't rotate your bird to see back pieces or what your board design was going to be but being able to stop and change your look on the fly was really nice. I was suprised at how many birds there were to choose from and the variety of hats and clothing options. I wasn't expecting it to be the new GOAT of skateboarding games but this game. I love games like THPS and SKATE so having a hybrid of that with goofiness of being a round little bird seemed like a great time. I went into Skatebird really wanting to like it.
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